Jun 12, 2009, 12:54 AM // 00:54
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#101
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Forge Runner
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Quote:
Originally Posted by gw_poster
The perma-sin is the basis for most broken farms atm...and what has made elite locations intended to be the hardest in the game (Urgoz, Slavers, etc.) into a "let's see how fast we can finish"
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Yeah, so? What's wrong with that.
Haven't you seen other video games than GW? Clearing things the fastest possible is the whole POINT to elite areas in video games in general.
Out of curiosity, have you ever played Cave Story? That game has a timer specifically for that purpose in the last area.
http://www.youtube.com/watch?v=cwkquZV-nkY
Now don't tell me it's because the Spur in cave story is overpowered. That'd be just stupid. Just like the SF qq.
Last edited by Lishy; Jun 12, 2009 at 12:57 AM // 00:57..
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Jun 12, 2009, 12:56 AM // 00:56
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#102
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Lion's Arch Merchant
Join Date: Jan 2007
Location: Netherlands
Profession: Mo/
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Quote:
Originally Posted by Kain Fz
Yeah, so? What's wrong with that.
Haven't you seen other video games than GW? Clearing things the fastest possible is the whole POINT to elite areas in video games in general.
Out of curiosity, have you ever played Cave Story? That game has a timer specifically for that purpose in the last area.
http://www.youtube.com/watch?v=qJIQteqNh7U
Now don't tell me it's because the Spur in cave story is overpowered. That'd be just stupid. Just like the SF qq.
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Because it also has to be like sort of a challenge, and the whole challenge in GW is gone.
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Jun 12, 2009, 12:57 AM // 00:57
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#103
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Grotto Attendant
Join Date: Mar 2005
Location: A little chalet outside Drok's
Guild: Natural Born Killaz
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Keg farming nerf? Don't care - too many easy farms in-game anyway. AND Mesmer tomes may go up in price a bit - hehe
Kaineng Center Decorations? Should have been taken down months ago. For you lovers of the decorations: It's gonna be re-decorated for the Dragon Festival next month anyway.
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Jun 12, 2009, 01:00 AM // 01:00
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#104
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Forge Runner
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Quote:
Originally Posted by jimme
Because it also has to be like sort of a challenge, and the whole challenge in GW is gone.
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So you don't think co-ordinating a team to follow a strategy is challenge?
All of gw is no challenge if we used your logic. All your doing is using the same skills over and over again on different targets. With the only change being the setup used in different areas. And that's exactly what SF is about. You can't use it everywhere, but it's usable in some areas.
Last edited by Lishy; Jun 12, 2009 at 01:05 AM // 01:05..
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Jun 12, 2009, 01:01 AM // 01:01
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#105
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Krytan Explorer
Join Date: May 2006
Guild: Malice Dedication Ambition [MAD]
Profession: Mo/
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MAIN things that should be adressed in the next update PvE wise, PvP is another thing.
-RoJ - introduce AoE scatter
-Discord - either remove Armor ignoring dmg or change functionality to "target foe cannot be damaged by the same spell for 5 seconds"
-CoP - remove Armor ignoring dmg or lower aoe to nearby
-Shadow Form - change functionality to "this skill is disabled for 45 seconds" or reduce duration to 5...16...20" (Go ahead and start whining crybabies ...)
-Ether Prism - Change skill to "stance" (even tho this is mainly a PvP issue)
-Limit minions to 12 per team, 16 in a team of 12
-Save Yourselves - recharge depending on lux/kurz rank, 8..6..4 (i.e. 1 sec down per 3 levels in the allegiance rank)
-Change town system in Factions to: NPC within owning-guild-only area gives quest "Man the defenses" "To the arms" "whateveridcbbq" (Win 5 Battles in Alliance Battle - Reward: 2000 XP, 500 Gold, 2000 Faction)
Last edited by Phenixfire; Jun 12, 2009 at 01:03 AM // 01:03..
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Jun 12, 2009, 01:13 AM // 01:13
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#106
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Desert Nomad
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Quote:
Originally Posted by Taixen
The bug is that enemies do not recognise it as AoE so will just stand around in it whilst they're killed.
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Henchies and heroes don't recognize it either and that is certainly not fun. So I for once will be happy it will go as it will make my game easier and not harder. :P
Quote:
Originally Posted by Phenixfire
MAIN things that should be adressed in the next update PvE wise, PvP is another thing.
-RoJ - introduce AoE scatter
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Read above.
Quote:
-Discord - either remove Armor ignoring dmg or change functionality to "target foe cannot be damaged by the same spell for 5 seconds"
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Discord is so good so good I bet you cant remember last time u used it in ur necro :P
Quote:
-Ether Prism - Change skill to "stance" (even tho this is mainly a PvP issue)
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Is allowing someone to remove a 3 sec duration skill do anything?
Quote:
-Limit minions to 12 per team, 16 in a team of 12
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What next? Only 1 WoH? 1 melee? Is having 20 that crucial in game? The only place I remember using 2 mms is in Eternal grove...
Quote:
-Save Yourselves - recharge depending on lux/kurz rank, 8..6..4 (i.e. 1 sec down per 3 levels in the allegiance rank)
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So now you bring 2 imbagons? Spears aren't that bad at damage Or you already bring 1 copy on a paragon and 1 on a front liner like the assassin?
Or are you just trying to kill solo (h/h)/duo(2p+6h) play?
Last edited by Improvavel; Jun 12, 2009 at 01:32 AM // 01:32..
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Jun 12, 2009, 01:16 AM // 01:16
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#107
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Furnace Stoker
Join Date: Apr 2006
Location: Cheltenham, Glos, UK
Guild: Wolf Pack Samurai [WPS]
Profession: R/A
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Quote:
Originally Posted by Improvavel
Henchies and heroes don't recognize it either and that is certainly not fun. So I for once will be happy it will go as it will make my game easier and not harder. :P
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hell, screw the heroes and hench not recognising it...
NPC's (and I'm looking at you, Mhenlo and Togo!!!) don't recognize it and stand in three at the end of Tahnakki Temple (REG ENGINE GO'ers)
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Jun 12, 2009, 01:19 AM // 01:19
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#108
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Krytan Explorer
Join Date: Nov 2007
Location: Somewhere in California
Guild: I Gots A Crayon [Blue]
Profession: Me/Mo
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Quote:
Originally Posted by Lonesamurai
hell, screw the heroes and hench not recognising it...
NPC's (and I'm looking at you, Mhenlo and Togo!!!) don't recognize it and stand in three at the end of Tahnakki Temple (REG ENGINE GO'ers)
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Fort Aspenwood. The vital NPC's there just go, "Oooh.. pretty lights." as they die.
Thanks a lot, Gunther.
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Jun 12, 2009, 01:19 AM // 01:19
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#109
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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i agree with Phenixfire
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Jun 12, 2009, 01:20 AM // 01:20
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#110
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Krytan Explorer
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Can't really say much, doesn't really affect me.
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Jun 12, 2009, 01:22 AM // 01:22
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#111
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Forge Runner
Join Date: Mar 2006
Profession: N/
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so many delays... things are not looking good for schedules...
are you guys sure you can manage to release big quarterly updates? or will the quarterly updates turn into yearly updates?
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Jun 12, 2009, 01:22 AM // 01:22
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#112
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Wilds Pathfinder
Join Date: Jul 2008
Location: Wales
Guild: Order of the Azurelight[OA]
Profession: E/
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Quote:
I'm confused... Despite the zkeys beeing delayed until next week, aren't we still supposed to get the skill balance today? And damn it, they removed Kaineng City and Shing Jea decorations.
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Logged on today just for the zkeys, /dissapointed.
About damn time they removed the decorations IMO.
Quote:
*Budger Blackpowder will now wait a few seconds between dispensing Powder Kegs in Explorable Areas.
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Raptors...Anyone?
Quote:
Originally Posted by Martin
We are looking at RoJ, we will change RoJ, and we also look at other skills at the moment - and when we say we cannot discuss time lines, than that is exactly what it means: we cannot discuss timelines.
The reason for this: Things change/ need a second pass/ need more QA
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Wow, that means 24/7 FoWSC for me.
Quote:
It might be possible that when Linsey says "we want to do PvP love" that she is talking about something that we want to do in the future/coming months. It does not mean "immediately"
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*Discovers meaning between the lines*
"In other words, STFU and be patient."
Haha.
Quote:
I say nerf every skill until there are no more fun builds left. Omg...some people might actually have fun raping some monsters and getting some worthless golds?!?!? Silly times have arrive at gw. Who really cares if keg farming was going on? People were actually farming some craptacular 600g golds? Millionaires... all of them must be millionaires! After an hour of kegging I was so bored I never went back, but for the first hour I had a blast blowing the snot out of those things. Now just nerf ROJ and shadow form and cry of pain and {fill in the blank} so people cant get rich having fun with guildies doing other farming runs getting the 600g unid golds, onyx and diamonds out the whazoo, and other junky drops. Nothing is worth farming anymore really.
At first I thought, they really should nerf some of these skills, now... a few months later, I feel who really cares. If people are having fun, let them do it. Its a game, people want to pwn some stuff. Who cares? I kind of feel sorry for new players in the game. Us old timers had some good times and made some money back when items were worth something. Now anet nerfs anything and everything and gives us z-grind for 20 slot bags at 2500 copper coins. My days of caring are gone, but I can understand any QQ that other people have.
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110% Agree with this post. Some people enjoy doing the same thing over and over, and over and over (Etc..) And slowly becomming rich and having fun. Afterall, thats what games are for...Aren't they? To be fun?
Last edited by lewis91; Jun 12, 2009 at 01:44 AM // 01:44..
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Jun 12, 2009, 01:22 AM // 01:22
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#113
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Desert Nomad
Join Date: Jul 2008
Profession: A/W
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I agree with Phenixfire as well.
Shadow form needs the nerf
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Jun 12, 2009, 01:35 AM // 01:35
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#114
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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gg, ANet, giving us yet another delay on skill balances. They may as well tell us next month that the usual dates during which they update their game has been moved a week later.
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Jun 12, 2009, 01:35 AM // 01:35
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#115
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Quote:
Originally Posted by kupp
*Budger Blackpowder will now wait a few seconds between dispensing Powder Kegs in Explorable Areas.
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AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAH AHA
Dammit I'm out of breath...
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Jun 12, 2009, 01:37 AM // 01:37
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#116
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Frost Gate Guardian
Join Date: Jun 2007
Location: UK
Profession: Me/Mo
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Quote:
Originally Posted by Tramp
I say nerf every skill until there are no more fun builds left. Omg...some people might actually have fun raping some monsters and getting some worthless golds?!?!? Silly times have arrive at gw. Who really cares if keg farming was going on? People were actually farming some craptacular 600g golds? Millionaires... all of them must be millionaires! After an hour of kegging I was so bored I never went back, but for the first hour I had a blast blowing the snot out of those things. Now just nerf ROJ and shadow form and cry of pain and {fill in the blank} so people cant get rich having fun with guildies doing other farming runs getting the 600g unid golds, onyx and diamonds out the whazoo, and other junky drops. Nothing is worth farming anymore really. At first I thought, they really should nerf some of these skills, now... a few months later, I feel who really cares. If people are having fun, let them do it. Its a game, people want to pwn some stuff. Who cares? I kind of feel sorry for new players in the game. Us old timers had some good times and made some money back when items were worth something. Now anet nerfs anything and everything and gives us z-grind for 20 slot bags at 2500 copper coins. My days of caring are gone, but I can understand any QQ that other people have.
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A+ post Though ANET would deny that they are sucking out the fun from Fun Farmers.
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Jun 12, 2009, 01:43 AM // 01:43
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#117
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Frost Gate Guardian
Join Date: Feb 2009
Location: Chico!!! CALI!!!
Guild: Grenth Owned Disciples
Profession: D/A
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OMG that makes me mad...
i love the perma kegging .. darn u A net!!!!!
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Jun 12, 2009, 01:46 AM // 01:46
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#118
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Krytan Explorer
Join Date: May 2006
Guild: Malice Dedication Ambition [MAD]
Profession: Mo/
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Quote:
Discord is so good so good I bet you cant remember last time u used it in ur necro :P
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Sry to say, no idea what that is supposed to mean. Multiple discord is way too overpowered. End.
Quote:
Is allowing someone to remove a 3 sec duration skill do anything?
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As i said, thats a PvP issue mainly. And yes, look at monsters reaction times in HM, especially with IAS.
PvP wise -> Whirling Axe. Done.
Quote:
What next? Only 1 WoH? 1 melee? Is having 20 that crucial in game? The only place I remember using 2 mms is in Eternal grove...
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This is targeted at having multiple Minion Masters, being able to sustain a huge "meat shield wall" almost non stop in combination with high dmg output like death nova (when one is spamming death nova, the others can still heal (wink wink hint hint n/rt) and animate).
Moreover, you miss the point. People can't and mustn't be limited to what skills to bring (PvE only skills excluded). "Unlimited" allies on the other hand should and must be. Period.
Quote:
So now you bring 2 imbagons? Spears aren't that bad at damage Or you already bring 1 copy on a paragon and 1 on a front liner like the assassin?
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There's nothing wrong with team play, even if it is for overpowered skills only. If this supports playing coordinated, then it's fine. Nothing wrong with the nerf itself. Purpose is just to keep one single party member from being able to keeping it up all the time.
Moreover, Spawning Power and Mysticism need a makeover as well. That Sould Reaping has been broken right from the very start and very hard to fix shld be clear to everyone by now.
Last edited by Phenixfire; Jun 12, 2009 at 01:56 AM // 01:56..
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Jun 12, 2009, 01:50 AM // 01:50
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#119
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Ascalonian Squire
Join Date: May 2009
Profession: Mo/
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I wouldn't mind a RoJ nerf, it needs one. But at the same time, Shadowform needs to take a hit too, or something else will replace RoJ.
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Jun 12, 2009, 01:51 AM // 01:51
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#120
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Desert Nomad
Join Date: Apr 2009
Guild: FaZ
Profession: D/
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Let's say you play an assassin. How would you like it if Dervishes could shadowstep better than you could, use daggers better than you could, and do pretty much anything you could do, only better? Wouldn't be much fun, would it?
Each profession was designed to have it's own strengths and weaknesses. Monks were intended to be the ultimate healers and protters. Eles were supposed to be the best nukers. Mesmers were supposed to mess with people. Necros were supposed to curse and support and MM. Warriors were supposed to tank and deal damage. Rangers were supposed to be versatile ranged attackers. Assassins were supposed to be squishy but powerful melee attackers. Dervishes were supposed to be melee AoE tanks. Ritualists were supposed to be midway between monks and eles. And Paragons were supposed to be midway between warriors and monks.
Instead, this is what we have:
Eles tank better than warriors. And Assassins, well, they are infinitely better tanks than any other character.
Monks can nuke better than Eles.
Eles can heal better than monks.
Assassins and Warriors are better melee AoE than dervishes.
Necros are better rits than rits.
Paragons just plain suck.
And you don't find any of this to be a problem?
EDIT: I do, however, appreciate the fact that Anet was kind enough to make statements to the community so soon about this. It shows you care about us, at the very least.
Last edited by reaper with no name; Jun 12, 2009 at 01:53 AM // 01:53..
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